Origin Stories: Roland, backstory

As I’ve discussed on Twitter, I’ve started a new 5e D&D campaign as a player (the first time I’ve been a player in a few years). We’re running through the Sunless Citadel adventure in Tales from the Yawning Portal, before starting Tomb of Annihilation. I thought I’d start a new Origin Stories post–my series on the background and mechanics of characters I’ve played–for my character in this campaign.

I’ll add posts as he levels up, which may be useful for players looking for info on how to advance their characters. As always, part 1 is the backstory, and part 2 is the actual mechanics of character creation.

My character is Roland Arkbury, an Aasimar Paladin (aasimars are human touched by celestial blood, kind of like a good version of tieflings).

Roland was born in Mulhorand, among a surge of Aasimar births in that war-torn land [as discussed in the Sword Coast Adventurer’s Guide and online]. Roland’s mother fled with him when he was young (he never knew his father) . They settled in Neverwinter, where his mother worked odd jobs. Roland’s celestial nature became apparent as he neared puberty, however, so his mother sent him to a local Knightly Lodge–of the Knights of the Gilded Eye–to properly train him.

The Knights trained and supported Roland well, and he became devoted to the worship of Helm. After graduating from squiredom, he joined his unit on their first patrol through the Mere of Dead Mean. Unfortunately, they were being followed…

A group of cultists of Orcus had become aware of the Aasimar in Neverwinter and desired him for their rituals. They followed the knights deep into the swamp, surrounded them and attacked.

Realizing what the cultists were after, Roland’s commander ordered him to fall back behind the more experienced knights. The knights fought bravely, slaying many cultists, but they were outnumbered and outmatched by the evil cleric of Orcus who led the cultists.

As the last of his brothers in arms fell before the onslaught, Roland drew his warhammer and threw back his hood. His glowing eyes flared in rage and he called out a challenge to the cultists. He knew he would probably not win, but he would avenge as many of his friends as he could.

Suddenly, a flurry of arrows shot out of the darkness. Seizing the confusion, Roland charged and, combined with his mysterious savior, killed the remaining cultists.

As the last of them fell, a man stepped out of the shadows. He introduced himself as Evan. His village had been destroyed by the undead, so he now ranged the wilds, hunting them whenever he could find them. Roland thanked him for his aid, and asked if he would help him bury the knights.

After they finished, Evan mentioned he had heard that a wealthy woman in the village of Oakhurst was looking for heroes, to help find some missing relatives. He suggested they join up to check out the situation. Roland agreed, and secretly vowed to never rest in his struggle against evil, and to never forget how he had led his brothers into death…

Next week I’ll present the character creation mechanics for Roland.

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5 thoughts on “Origin Stories: Roland, backstory

  1. Pingback: Origin Stories: Roland, mechanics – The Owlbear Sleeps Tonight

  2. Pingback: Origin Stories: Roland, leveling up – The Owlbear Sleeps Tonight

  3. Pingback: Origin Stories: Roland, multi-classing – The Owlbear Sleeps Tonight

  4. Pingback: The Sunless Citadel walkthrough, part 1 – The Owlbear Sleeps Tonight

  5. Pingback: Solo RPing: Roland “saves” the inn – The Owlbear Sleeps Tonight

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