Star Wars: Edge of the Empire, The Lighstaber I, part II

Last week I presented the first part of a walkthrough for a Star Wars: Edge of the Empire adventure I wrote. The party was hired by a crimelord to retrieve a mysterious item from a renegade employee. This turned out to be a lightsaber, and the group found themselves caught between the crimelord, the Rebel Alliance and the Empire. They gathered their information and prepared to meet the renegade employee to retrieve the item…

The time of the meet now approached. The group was still undecided about who they would work for, but did want to find this mysterious item. They surveyed the meet’s location—a spot near the edge of Trader’s Plaza. The group found signs that someone had set up a position from which they could watch—and snipe the group—if needed from a nearby rooftop. Alex set up a bomb near this position (using a destiny point to uncover explosives), and Sarek set himself up on another rooftop to provide cover. Changkaishek and Alex would hide in the alleyway during the meet, while Bint would do the talking.

Finally, the time for the meet arrived. Oparro arrived with a Barabel guard—a big lizard-like humanoid—and his Rodian slicer. When he realized Bint was here to collect the item, he became hostile and threatened them. Then the group sprung their trap. Alex detonated the bomb, killing what turned out to be a Gand sniper. Sarek, Bint and Alex opened fire. Bint and Alex killed the Rodian, while Sarek scored a critical hit on the Barabel, severely wounding him. Meanwhile, Bint grabbed Oparro and threatened him if he didn’t give up the item.

Bint rolled very well on his intimidation check, so Oparro offered the group 15,000 if they would help him deliver it—as they’d just killed most of his crew. They agreed, and accompanied him back to his ship where his pilot was waiting with the item. Oparro opened a safe, and the item was revealed to be…a lightsaber. Everyone looked in awe at this rare relic for a moment, when suddenly a concussion grenade went off. When they came to, the group saw a man with the lightsaber fleeing on a swoop bike.

Thinking fast, the group piled into Oparro’s speeder and took off after the man. Even though the swoop bike was faster, excellent piloting by Alex allowed them to close with him, and Sarek destroyed his bike. As this chase was occurring, the group realized another speeder was shadowing them on one side, while a TIE shuttle was tracking them overheard.

The swoop bike crashed in a clearing containing an old hut. The group rushed to the man, grabbing the lightsaber as he babbled something about the guilt they would feel for stealing this. Meanwhile, the speeder—which they saw contained the Rebels—and the TIE shuttle (containing Donaldo and some crew) arrived. Both groups got out, and called on them to turn over the lightsaber.

Suddenly, an old lady came out of the house, and everyone turned to her, drawn by her powerful presence. She told them the lightsaber was all she had left from her dead husband, but they might as well just take it since they’d already disturbed her peace. The group was not really interested in this “sidequest” (their words) and formulated a plan to get out of here. They decided to drive over to the Rebels, acting as if they would join them. Then they would toss a grenade into the Rebels’ speeder, fire on Donaldo’s team, and take off in the confusion.

This did not occur as planned, however, as when Alex punched it the speeder’s engines gave out. They had taken considerable strain during the chase as the speeder was not designed for rough driving. It came to a stop near the Rebels, as the Rebels and Imperials began exchanging fire. Alex tried to fix it, but fumbled in his nervousness. Bint managed to convince one of the Rebels to repair the speeder just enough so they could take off. As soon as they did this, Bint tossed the grenade at the Rebels and the group sped away.

They dropped off Oparro, and rushed to their ship. As they were powering up, the space traffic control informed them they required permission and a flight path before leaving. Ignoring this, they took off, barely dodging incoming ships to get into orbit. When they emerged from the atmosphere, they saw Donaldo’s ship bearing down on them.

Alex manned the controls, trying to get the ship far enough away from the planet. Meanwhile, Bint and Sarek attempted to plot a course using the astrogation computer. Neither of them were very skilled at this—and they were heading to a rendezvous point in the middle of nowhere based on coordinates from Oparro—so they fumbled at their attempt and had to redo the calculations (the players kept failing astrogation checks). This gave Donaldo’s ship a chance to close with them and open fire, nearly crippling their ship before the calculations were complete and the made the jump to light speed.

They arrived at the rendezvous where Oparro was waiting. He said he had to set up the payment with his “other buyer”—who he refused to identify—and asked for the lightsaber. The team initially refused until Oparro gave them a valuable relic as collateral. He then told them to wait for him on the planet Chordaan.

Next week I will discuss my thoughts on creating and running an adventure in Star Wars: Edge of the Empire.

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4 thoughts on “Star Wars: Edge of the Empire, The Lighstaber I, part II

  1. Pingback: Star Wars: Edge of the Empire, The Lightsaber I, concluding thoughts – The Owlbear Sleeps Tonight

  2. Pingback: 5 Things I wish I knew before my first D&D home-brew session – The Owlbear Sleeps Tonight

  3. Pingback: “A shadow in the woods” walkthrough, part 1 – The Owlbear Sleeps Tonight

  4. Pingback: Star Wars: Edge of the Empire, The Lightsaber I, Part 1 – The Owlbear Sleeps Tonight

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